Server profile
Skynet by C_Sky
Offline, with 0 of 50 players on; ranked #16,839 of every public Rust server, the top 70%. It last wiped 29d ago.
Offline 5.83.170.184:10400 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Skynet by C_Sky wipe, and how often?
Its rhythm cannot be read yet: Skynet by C_Sky has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 29 days 16 hours have passed since its current world was created.
About the server
On what version does Skynet by C_Sky currently run?
Rust network protocol 2633 and build 165217 on Windows is what Skynet by C_Sky runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Skynet by C_Sky, and is it up at the moment?
The last sighting of Skynet by C_Sky was 28 days 21 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 29 September 2026 is when Rust Insights first saw it.
Where does Skynet by C_Sky run from?
There is no region published for Skynet by C_Sky. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 5.83.170.184:10400.
Server tags
How should you read the tags listed for Skynet by C_Sky?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Skynet by C_Sky publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Skynet by C_Sky appear?
The Rust Insights lists that carry Skynet by C_Sky are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Skynet by C_Sky look like?
The last time Skynet by C_Sky was seen online was 28 days 21 hours ago, and it is offline now.
In the ranking of Rust servers, where does Skynet by C_Sky place?
On player hours for the last seven days, Skynet by C_Sky sits at #16,839, inside the top 70% of ranked servers.
Rules and settings
What are the settings and rules for Skynet by C_Sky?
No gather rate appears in the name of Skynet by C_Sky. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Skynet by C_Sky?
Size 4,000 and seed 6738 define the procedural map on Skynet by C_Sky, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto Skynet by C_Sky?
To connect, start Rust and enter client.connect 5.83.170.184:10400 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/XP7tEv2EPr is its website.
