Server profile
No life required
Online, with 0 of 50 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 3d ago.
Online 5.83.170.102:11200 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does No life required wipe?
Too few wipes are on record for No life required to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 3 days 22 hours ago.
Server
How well does No life required perform?
Average server fps over the last 48 hours was 10, with a floor of 10. At its highest the entity count reached 31,567: buildings, deployables and everything else. Memory use peaked at 1,503 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on No life required?
Rust network protocol 2635 and build 168909 on Windows is what No life required runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is No life required, and is it up at the moment?
At the time of this check No life required is online. About 15 hours ago is when it last restarted, judged from the uptime it reports. It spent 72 of the last 3 full days' 72 hours up, 100% of the time. On 23 October 2026 is when Rust Insights first saw it.
Where does No life required run from?
There is no region published for No life required. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 5.83.170.102:11200 is where it answers.
Lists and tags
Which meanings sit behind the tags on No life required?
When the game's server browser reads No life required, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature No life required?
No life required appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on No life required right now, and how does that number move?
At the time of this refresh, No life required holds 0 players on 50 slots. Across the past week the mean was 0 players.
How does No life required compare with other Rust servers in the ranking?
On player hours for the last seven days, No life required sits at #15,400, inside the top 69% of ranked servers.
Map and rules
How is No life required configured, and what rules apply?
No gather rate appears in the name of No life required. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on No life required?
Size 2,500 and seed 6738 define the procedural map on No life required, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to No life required?
Type client.connect 5.83.170.102:11200 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
