Server profile
Michael's server Rust
Offline, with 0 of 50 players on; ranked #7,257 of every public Rust server, the top 33%. It last wiped 17d ago.
Offline 5.83.165.231:11300 checked 13h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 33% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 08:17 UTC17d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Michael's server Rust, what happens on wipe day?
Recent wipes peaked at 2 players on average. 1 hours after the latest wipe, the crowd peaked.
How often does Michael's server Rust wipe, and on which day?
Its rhythm cannot be read yet: Michael's server Rust has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 17 days ago.
Server details
Does Michael's server Rust hold a steady frame rate?
The 48-hour average for server fps is 10, and 10 was the lowest seen. The world held a peak of 95,984 entities, counting buildings, deployables and all the rest. It drew as much as 2,443 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does Michael's server Rust currently run?
Running on Windows, Michael's server Rust is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Michael's server Rust, and is it online?
The last sighting of Michael's server Rust was 13 hours ago, and it is offline at present. Going by the uptime figure it gives, its last restart was around 17 hours ago. The last 7 full days gave 164 of 168 hours up, or 98% of the time. On 11 October 2026 is when Rust Insights first saw it.
In which location does Michael's server Rust sit?
There is no region published for Michael's server Rust. Rust Insights reports the location a server declares, not the physical place of the machine. 5.83.165.231:11300 is where it answers.
Tags
How should you read the tags listed for Michael's server Rust?
These tags come from Michael's server Rust and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Michael's server Rust?
These Rust Insights lists include Michael's server Rust: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Michael's server Rust right now?
Michael's server Rust was last seen 13 hours ago and is offline right now. Over the past week it peaked at 2 and averaged 0 players.
How does Michael's server Rust compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Michael's server Rust at #7,257, among the top 33% of all ranked servers.
Settings and rules
What are the settings and rules for Michael's server Rust?
No gather rate appears in the name of Michael's server Rust. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Michael's server Rust?
Michael's server Rust runs a procedural map of size 4,000 with seed 6738, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to Michael's server Rust?
Open the console with F1 in Rust and enter client.connect 5.83.165.231:11300. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
