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Rust Insights

Server profile

Michael's server Rust

Offline, with 0 of 50 players on; ranked #7,257 of every public Rust server, the top 33%. It last wiped 17d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 2
#7,257ranktop 33%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0017:0023:0006:0012:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02.557.51010:0017:0023:0006:0012:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Note: Top 33% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 08:17 UTC17d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average159/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average123/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average182/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average93/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average40/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Michael's server Rust, what happens on wipe day?

Recent wipes peaked at 2 players on average. 1 hours after the latest wipe, the crowd peaked.

How often does Michael's server Rust wipe, and on which day?

Its rhythm cannot be read yet: Michael's server Rust has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 17 days ago.

Server details

Does Michael's server Rust hold a steady frame rate?

The 48-hour average for server fps is 10, and 10 was the lowest seen. The world held a peak of 95,984 entities, counting buildings, deployables and all the rest. It drew as much as 2,443 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does Michael's server Rust currently run?

Running on Windows, Michael's server Rust is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Michael's server Rust, and is it online?

The last sighting of Michael's server Rust was 13 hours ago, and it is offline at present. Going by the uptime figure it gives, its last restart was around 17 hours ago. The last 7 full days gave 164 of 168 hours up, or 98% of the time. On 11 October 2026 is when Rust Insights first saw it.

In which location does Michael's server Rust sit?

There is no region published for Michael's server Rust. Rust Insights reports the location a server declares, not the physical place of the machine. 5.83.165.231:11300 is where it answers.

Tags

How should you read the tags listed for Michael's server Rust?

These tags come from Michael's server Rust and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Michael's server Rust?

These Rust Insights lists include Michael's server Rust: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Michael's server Rust right now?

Michael's server Rust was last seen 13 hours ago and is offline right now. Over the past week it peaked at 2 and averaged 0 players.

How does Michael's server Rust compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Michael's server Rust at #7,257, among the top 33% of all ranked servers.

Settings and rules

What are the settings and rules for Michael's server Rust?

No gather rate appears in the name of Michael's server Rust. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on Michael's server Rust?

Michael's server Rust runs a procedural map of size 4,000 with seed 6738, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to Michael's server Rust?

Open the console with F1 in Rust and enter client.connect 5.83.165.231:11300. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.