Server profile
MagicMaps Local Server
Offline, with 1 of 10 players on; ranked #12,899 of every public Rust server, the top 60%. It last wiped 11d ago.
Offline 5.76.2.119:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does MagicMaps Local Server wipe, and on which day?
Its rhythm cannot be read yet: MagicMaps Local Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 11 days 11 hours have passed since its current world was created.
Server
What Rust version is live on MagicMaps Local Server?
The Rust build is network protocol 2634 and build 167781, running on Windows, for MagicMaps Local Server. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for MagicMaps Local Server, and is it online?
Offline at the moment, MagicMaps Local Server was last seen 11 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 16 October 2026.
Where does MagicMaps Local Server run from?
No region is published by MagicMaps Local Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 5.76.2.119:28015.
Lists and tags
How should you read the tags listed for MagicMaps Local Server?
These tags come from MagicMaps Local Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature MagicMaps Local Server?
The Rust Insights lists that carry MagicMaps Local Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of MagicMaps Local Server look like?
The last time MagicMaps Local Server was seen online was 11 days 10 hours ago, and it is offline now.
How does MagicMaps Local Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts MagicMaps Local Server at #12,899, among the top 60% of all ranked servers.
Map and rules
What are the settings and rules for MagicMaps Local Server?
No gather rate appears in the name of MagicMaps Local Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Connecting
How do you connect to MagicMaps Local Server?
Open the console with F1 in Rust and enter client.connect 5.76.2.119:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.