Server profile
Industrial Frontier | Local Development
Offline, with 1 of 5 players on; ranked #12,919 of every public Rust server, the top 58%. It last wiped 6d ago.
Offline 5.69.152.23:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Industrial Frontier | Local Development wipe, and on which day?
The record of Industrial Frontier | Local Development's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 6 days 5 hours ago.
Server details
Which Rust version is Industrial Frontier | Local Development on?
The Rust build is network protocol 2634 and build 167781, running on Windows, for Industrial Frontier | Local Development. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Industrial Frontier | Local Development, and is it up at the moment?
Offline at the moment, Industrial Frontier | Local Development was last seen 6 days 4 hours ago. The last 5 full days gave 0 of 120 hours up, or 0% of the time. On 21 October 2026 is when Rust Insights first saw it.
Where does Industrial Frontier | Local Development run from?
A region is not published by Industrial Frontier | Local Development. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 5.69.152.23:28015.
Server tags
What is meant by each tag on Industrial Frontier | Local Development?
These tags come from Industrial Frontier | Local Development and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Industrial Frontier | Local Development appear?
Industrial Frontier | Local Development appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on Industrial Frontier | Local Development right now?
Industrial Frontier | Local Development is offline at the moment; the last sighting was 6 days 4 hours ago. A weekly average of 1 players goes with a peak of 1.
Where does Industrial Frontier | Local Development sit in the rankings?
The player-hours ranking for the last seven days puts Industrial Frontier | Local Development at #12,919, among the top 58% of all ranked servers.
Rules and settings
What are the settings and rules for Industrial Frontier | Local Development?
Nothing about gather rate is given in the name of Industrial Frontier | Local Development. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Industrial Frontier | Local Development?
The game generates the map on Industrial Frontier | Local Development, which is procedural.
How to join
How do you connect to Industrial Frontier | Local Development?
Type client.connect 5.69.152.23:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.