Server profile
Skynet by C_Sky
Offline, with 1 of 50 players on; ranked #15,319 of every public Rust server, the top 64%. It last wiped 29d ago.
Offline 5.62.101.90:11700 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Skynet by C_Sky wipe?
Too few wipes are on record for Skynet by C_Sky to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 29 days 3 hours ago.
Server
Which Rust version is Skynet by C_Sky on?
Rust network protocol 2633 and build 165217 on Windows is what Skynet by C_Sky runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Skynet by C_Sky, and is it up at the moment?
The last sighting of Skynet by C_Sky was 29 days 2 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 30 September 2026 is when Rust Insights first saw it.
What location is listed for Skynet by C_Sky?
No region is published by Skynet by C_Sky. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 5.62.101.90:11700 is where it answers.
Server tags
Which meanings sit behind the tags on Skynet by C_Sky?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Skynet by C_Sky publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Skynet by C_Sky appear?
The Rust Insights lists that carry Skynet by C_Sky are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Skynet by C_Sky right now?
Skynet by C_Sky is offline at the moment; the last sighting was 29 days 2 hours ago.
Where does Skynet by C_Sky sit in the rankings?
The player-hours ranking for the last seven days puts Skynet by C_Sky at #15,319, among the top 64% of all ranked servers.
Rules and settings
What are the settings and rules for Skynet by C_Sky?
The name of Skynet by C_Sky does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Skynet by C_Sky?
The map on Skynet by C_Sky is procedural and the game generates it.
Connecting
What is the way to join Skynet by C_Sky?
Open the console with F1 in Rust and enter client.connect 5.62.101.90:11700. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.