Server profile
HOST-0151 test
Online, with 0 of 10 players on; ranked #13,116 of every public Rust server, the top 59%. It last wiped 3d ago.
Online 5.61.145.119:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does HOST-0151 test wipe, and how often?
Its rhythm cannot be read yet: HOST-0151 test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 3 days 23 hours ago.
Server details
Which Rust version is HOST-0151 test on?
Running on Linux, HOST-0151 test is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is HOST-0151 test, and is it up at the moment?
HOST-0151 test is currently reachable and online. It spent 48 of the last 3 full days' 72 hours up, 67% of the time. On 25 October 2026 is when Rust Insights first saw it.
Where does HOST-0151 test run from?
A region is not published by HOST-0151 test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 5.61.145.119:28015.
Tags
How should you read the tags listed for HOST-0151 test?
These tags come from HOST-0151 test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does HOST-0151 test appear?
The Rust Insights lists that carry HOST-0151 test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on HOST-0151 test right now?
Of its 10 slots, HOST-0151 test currently has 0 filled. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 12:00 UTC, with an average of 0 players.
Where does HOST-0151 test sit in the rankings?
The player-hours ranking for the last seven days puts HOST-0151 test at #13,116, among the top 59% of all ranked servers.
Rules and settings
What are the settings and rules for HOST-0151 test?
Nothing about gather rate is given in the name of HOST-0151 test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on HOST-0151 test?
The map on HOST-0151 test is procedural and the game generates it.
Join
How can you get onto HOST-0151 test?
To connect, start Rust and enter client.connect 5.61.145.119:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.