Server profile
Polarlicht
Offline, with 0 of 125 players on. It last wiped 51d ago.
Offline 5.39.17.51:27059 checked 46d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Polarlicht wipe?
The record of Polarlicht's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 51 days 18 hours ago.
About the server
Which Rust version is Polarlicht on?
The Rust build is network protocol 2633 and build 163207, running on Linux, for Polarlicht. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Polarlicht, and is it online?
Polarlicht is offline at the moment; the last time it was seen was 46 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does Polarlicht sit?
There is no region published for Polarlicht. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 5.39.17.51:27059.
Server tags
How should you read the tags listed for Polarlicht?
The tags gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): 125 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Polarlicht publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Polarlicht turn up among the Rust Insights lists and filters?
These Rust Insights lists include Polarlicht: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Polarlicht right now, and how does that number move?
Polarlicht is offline at the moment; the last sighting was 46 days 20 hours ago.
Map and rules
What settings and rules apply on Polarlicht?
The name of Polarlicht does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Polarlicht?
The game generates the map on Polarlicht, which is procedural.
Connecting
How do you connect to Polarlicht?
Open the console with F1 in Rust and enter client.connect 5.39.17.51:27059. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.