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Rust Insights

Server profile

Devil's PvE RP HUN

Online, with 0 of 40 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 26d ago.

Filed under vanillamoddedoxidepve
Launch Rust and join Website
0/ 40 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040005:0014:0023:0007:0016:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:16 UTC26d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average235/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average95/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average124/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average39/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average40/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average12/100

The short version

Quick answers

From the figures on this page.

Wipe days

On Devil's PvE RP HUN, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

On what schedule does Devil's PvE RP HUN wipe?

The record of Devil's PvE RP HUN's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 21 hours have passed since its current world was created.

Server details

Does Devil's PvE RP HUN hold a steady frame rate?

The 48-hour average for server fps is 177, and 119 was the lowest seen. The world held a peak of 71,819 entities, counting buildings, deployables and all the rest. It drew as much as 4,036 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Devil's PvE RP HUN on?

Rust network protocol 2635 and build 167781 on Linux is what Devil's PvE RP HUN runs. The same protocol is required to join, and Steam takes care of updating it.

Has Devil's PvE RP HUN stayed online, and is it up now?

Devil's PvE RP HUN is currently reachable and online. Going by the uptime figure it gives, its last restart was around 38 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Devil's PvE RP HUN run from?

No region is published by Devil's PvE RP HUN. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 5.39.17.44:28015.

Lists and tags

Which meanings sit behind the tags on Devil's PvE RP HUN?

When the game's server browser reads Devil's PvE RP HUN, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Devil's PvE RP HUN appear?

The Rust Insights lists that carry Devil's PvE RP HUN are Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Devil's PvE RP HUN right now, and how does that number move?

Of its 40 slots, Devil's PvE RP HUN currently has 0 filled. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does Devil's PvE RP HUN place?

Player hours over seven days put Devil's PvE RP HUN at #15,349, within the top 69% of the ranked field.

Settings and rules

What settings and rules apply on Devil's PvE RP HUN?

The name of Devil's PvE RP HUN does not state a gather rate. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

Which map is live on Devil's PvE RP HUN?

Size 3,500 and seed 83749261 define the procedural map on Devil's PvE RP HUN, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

Connecting

What is the way to join Devil's PvE RP HUN?

To connect, start Rust and enter client.connect 5.39.17.44:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/vKp7MnA9V.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^v,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players It holds 40 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.