Server profile
A Shockbyte Rust Server
Offline, with 0 of 1 players on; ranked #15,269 of every public Rust server, the top 68%. It last wiped 3d ago.
Offline 5.39.17.37:24678 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does A Shockbyte Rust Server wipe?
Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 3 days 18 hours ago.
Server details
Does A Shockbyte Rust Server hold a steady frame rate?
Server fps averaged 234 over 48 hours; the lowest reading was 222. Buildings, deployables and the rest took the entity count as high as 8,408. Memory use peaked at 2,557 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does A Shockbyte Rust Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is A Shockbyte Rust Server, and is it up at the moment?
Offline at the moment, A Shockbyte Rust Server was last seen 37 hours ago. About 2 days 3 hours ago is when it last restarted, judged from the uptime it reports. It spent 32 of the last 2 full days' 48 hours up, 67% of the time. On 26 October 2026 is when Rust Insights first saw it.
What location is listed for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 5.39.17.37:24678.
Tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does A Shockbyte Rust Server appear?
A Shockbyte Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server is offline at the moment; the last sighting was 37 hours ago. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does A Shockbyte Rust Server place?
On player hours for the last seven days, A Shockbyte Rust Server sits at #15,269, inside the top 68% of ranked servers.
Settings and rules
What settings and rules apply on A Shockbyte Rust Server?
Nothing about gather rate is given in the name of A Shockbyte Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto A Shockbyte Rust Server?
To connect, start Rust and enter client.connect 5.39.17.37:24678 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.