Server profile
A Shockbyte Rust Server
Online, with 1 of 75 players on; ranked #4,888 of every public Rust server, the top 22%. It last wiped 8d ago.
Online 5.39.17.24:20747 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 22% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does A Shockbyte Rust Server wipe, and how often?
Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 8 days 3 hours have passed since its current world was created.
About the server
How well does A Shockbyte Rust Server perform?
Server fps averaged 146 over 48 hours; the lowest reading was 111. Buildings, deployables and the rest took the entity count as high as 48,958. It drew as much as 3,949 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on A Shockbyte Rust Server?
The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte Rust Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is currently reachable and online. The uptime it reports puts the last restart at about 35 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 21 October 2026.
In which location does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 5.39.17.24:20747.
Tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include A Shockbyte Rust Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server shows 1 players at the moment, against 75 slots. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 09:00 UTC, with an average of 1 players.
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #4,888, within the top 22% of the ranked field.
Rules and settings
What are the settings and rules for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on A Shockbyte Rust Server?
Size 3,000 and seed 50000 define the procedural map on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to A Shockbyte Rust Server?
Type client.connect 5.39.17.24:20747 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.