Server profile · eu2
Test
Offline, with 0 of 10 players on; ranked #16,520 of every public Rust server, the top 71%. It last wiped 67d ago.
Offline 5.34.176.101:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Test wipe, and how often?
The record of Test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 67 days 18 hours ago.
Server
Which Rust version is Test on?
Rust network protocol 2556 and build 104071 on Windows is what Test runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Test stayed online, and is it up now?
Offline at the moment, Test was last seen 33 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 25 September 2026.
In which location does Test sit?
There is no region published for Test, and eu2 is its region code. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 5.34.176.101:28015.
Server tags
What is meant by each tag on Test?
These tags come from Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; v2556 (Protocol): Matching versions are required, and the protocol is 2556; cs104071 (Build): It runs game build 104071; ptrak (Networking): The network layer is RakNet, Rust's standard; $reu2 (Region code): The region code reads eu2; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Player counts
How many players are on Test right now, and how does that number move?
The last time Test was seen online was 33 days 3 hours ago, and it is offline now.
Where does Test sit in the rankings?
Player hours over seven days put Test at #16,520, within the top 71% of the ranked field.
Settings and rules
What are the settings and rules for Test?
The name of Test does not state a gather rate. A group limit is not published here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Test?
A procedural map, generated by the game, is what Test runs.
Connecting
How do you connect to Test?
Open the console with F1 in Rust and enter client.connect 5.34.176.101:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.