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Rust Insights

Server profile

Mars FRONTIER PRIVATE PREVIEW

Offline, with 0 of 1 players on; ranked #15,790 of every public Rust server, the top 71%. It last wiped 16d ago.

Filed under moddedoxide
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,790ranktop 71%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average48/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average130/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average61/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average58/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average17/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does Mars FRONTIER PRIVATE PREVIEW wipe?

Too few wipes are on record for Mars FRONTIER PRIVATE PREVIEW to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 16 days 17 hours ago.

Server details

Which Rust version is Mars FRONTIER PRIVATE PREVIEW on?

The Rust build is network protocol 2634 and build 167398, running on Windows, for Mars FRONTIER PRIVATE PREVIEW. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Mars FRONTIER PRIVATE PREVIEW, and is it online?

Offline at the moment, Mars FRONTIER PRIVATE PREVIEW was last seen 16 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 11 October 2026 is when Rust Insights first saw it.

In which location does Mars FRONTIER PRIVATE PREVIEW sit?

A region is not published by Mars FRONTIER PRIVATE PREVIEW. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 5.29.9.12:28145.

Tags

Which meanings sit behind the tags on Mars FRONTIER PRIVATE PREVIEW?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Mars FRONTIER PRIVATE PREVIEW publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Mars FRONTIER PRIVATE PREVIEW turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Mars FRONTIER PRIVATE PREVIEW are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Mars FRONTIER PRIVATE PREVIEW right now, and how does that number move?

Mars FRONTIER PRIVATE PREVIEW was last seen 16 days 10 hours ago and is offline right now.

How does Mars FRONTIER PRIVATE PREVIEW compare with other Rust servers in the ranking?

On player hours for the last seven days, Mars FRONTIER PRIVATE PREVIEW sits at #15,790, inside the top 71% of ranked servers.

Settings and rules

What are the settings and rules for Mars FRONTIER PRIVATE PREVIEW?

No gather rate appears in the name of Mars FRONTIER PRIVATE PREVIEW. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.

Connecting

What is the way to join Mars FRONTIER PRIVATE PREVIEW?

Type client.connect 5.29.9.12:28145 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.