Skip to the story

Live edition38,808 playing on 11,700 servers

Rust Insights

Server profile

IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/

Online, with 0 of 200 players on; ranked #9,297 of every public Rust server, the top 42%. It last wiped 17d ago.

Filed under 5x moddedoxide
Launch Rust and join
0/ 200 players now 0% full
07-day averagepeak 2
#9,297ranktop 42%
17d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040003:0012:0021:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 42% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.4 days usual gap between real wipes
100% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 6

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 11 OctSat 3 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 10:16 UTC17d ago 4 – running 0
Sat 3 Oct, 10:12 UTC25d ago 0 – 8 days 0
Thu 24 Sep, 16:13 UTC34d ago 1 halved by day 6 8.7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10EU · groups of 1000+ · 5x · 121 on average39/300
  2. HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 116 on average209/250
  3. [EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | KitEU · groups of 100+ · 5x · 85 on average49/300
  4. WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEEU · groups of 40+ · 5x · weekly · 79 on average25/200
  5. Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|EU · groups of 8+ · 5x · weekly · 78 on average7/300
  6. AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 74 on average117/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

At their busiest, its recent wipes drew 2 players on average. 5 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 6.

When does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ wipe, and how often?

No next wipe can be predicted for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 17 days 16 hours ago.

Server

How well does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ perform?

The 48-hour average for server fps is 232, and 138 was the lowest seen. The world held a peak of 64,641 entities, counting buildings, deployables and all the rest. It drew as much as 2,738 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ on?

Running on Linux, IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ stayed online, and is it up now?

Right now IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ is up and running. The uptime it reports puts the last restart at about 12 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

There is no region published for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 5.252.100.56:27014.

Server tags

How should you read the tags listed for IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

These tags come from IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ appear?

These Rust Insights lists include IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/: 5x Rust servers, explained and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Player counts

How many players are on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ right now, and how does that number move?

At the time of this refresh, IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ holds 0 players on 200 slots. The seven-day average is 0 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 12:00 UTC, at 1 players on average.

How does IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ compare with other Rust servers in the ranking?

Player hours over seven days put IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ at #9,297, within the top 42% of the ranked field.

Rules and settings

How is IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ configured, and what rules apply?

A 5x gather rate is what the name of IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/ states. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

Size 3,000 and seed 1 define the procedural map on IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to IsleRust/5x/Kits/RaidableBases/Team4/freshwipe/?

To connect, start Rust and enter client.connect 5.252.100.56:27014 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players 200 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.