Server profile
Closed Test
Offline, with 0 of 40 players on; ranked #15,496 of every public Rust server, the top 67%. It last wiped 50d ago.
Offline 5.231.75.24:25635 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Closed Test wipe, and how often?
Its rhythm cannot be read yet: Closed Test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 50 days 2 hours have passed since its current world was created.
Server details
Which Rust version is Closed Test on?
The Rust build is network protocol 2633 and build 163407, running on Linux, for Closed Test. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Closed Test, and is it online?
Offline at the moment, Closed Test was last seen 36 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does Closed Test sit?
A region is not published by Closed Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 5.231.75.24:25635.
Server tags
Which meanings sit behind the tags on Closed Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163407 (Build): The game build is 163407; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Closed Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Closed Test appear?
The Rust Insights lists that carry Closed Test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Closed Test right now, and how does that number move?
Closed Test is offline at the moment; the last sighting was 36 days 19 hours ago.
Where does Closed Test sit in the rankings?
Player hours over seven days put Closed Test at #15,496, within the top 67% of the ranked field.
Rules and settings
How is Closed Test configured, and what rules apply?
Nothing about gather rate is given in the name of Closed Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Closed Test?
A procedural map, generated by the game, is what Closed Test runs.
Connecting
How do you connect to Closed Test?
Type client.connect 5.231.75.24:25635 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.