Server profile
TroubleChute
Offline, with 0 of 10 players on; ranked #16,882 of every public Rust server, the top 71%. It last wiped 48d ago.
Offline 5.231.105.172:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does TroubleChute wipe, and on which day?
Its rhythm cannot be read yet: TroubleChute has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 48 days 9 hours ago.
About the server
Which Rust version is TroubleChute on?
The Rust build is network protocol 2633 and build 163493, running on Windows, for TroubleChute. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is TroubleChute, and is it up at the moment?
The last sighting of TroubleChute was 28 days 19 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 29 September 2026 is when Rust Insights first saw it.
In which location does TroubleChute sit?
A region is not published by TroubleChute. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 5.231.105.172:28015 is where it answers.
Server tags
What is meant by each tag on TroubleChute?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163493 (Build): Build 163493 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what TroubleChute publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature TroubleChute?
TroubleChute appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on TroubleChute right now?
TroubleChute is offline at the moment; the last sighting was 28 days 19 hours ago.
How does TroubleChute compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts TroubleChute at #16,882, among the top 71% of all ranked servers.
Rules and settings
What settings and rules apply on TroubleChute?
Nothing about gather rate is given in the name of TroubleChute. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on TroubleChute?
The map on TroubleChute is procedural and the game generates it.
Join
What is the way to join TroubleChute?
Type client.connect 5.231.105.172:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.