Server profile
Local server 261
Offline, with 0 of 15 players on; ranked #15,426 of every public Rust server, the top 69%. It last wiped 8d ago.
Offline 5.227.52.42:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Local server 261 wipe?
The record of Local server 261's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 8 days 3 hours ago.
Server
On what version does Local server 261 currently run?
The Rust build is network protocol 2332, running on Windows, for Local server 261. The same protocol is required to join, and Steam takes care of updating it.
Has Local server 261 stayed online, and is it up now?
The last sighting of Local server 261 was 4 days 23 hours ago, and it is offline at present. It spent 0 of the last 4 full days' 96 hours up, 0% of the time. On 23 October 2026 is when Rust Insights first saw it.
What location is listed for Local server 261?
There is no region published for Local server 261. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 5.227.52.42:28015 is where it answers.
Lists and tags
How should you read the tags listed for Local server 261?
These tags come from Local server 261 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; v2332 (Protocol): Your game must run the same version to join: the protocol is 2332; ptrak (Networking): The network layer is RakNet, Rust's standard; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h955eb6e7 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; stok (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Local server 261?
Local server 261 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Last wipe: In the last 2 weeks.
Population history
What does the population of Local server 261 look like?
The last time Local server 261 was seen online was 4 days 23 hours ago, and it is offline now. Its average over seven days comes to 0 players.
Where does Local server 261 sit in the rankings?
On player hours for the last seven days, Local server 261 sits at #15,426, inside the top 69% of ranked servers.
Rules and settings
How is Local server 261 configured, and what rules apply?
Nothing about gather rate is given in the name of Local server 261. No group limit is published. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Anti-cheat: VAC, from Valve, is on.
Connecting
How do you connect to Local server 261?
Type client.connect 5.227.52.42:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.