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Rust Insights

Server profile

Happy Test

Offline, with 1 of 30 players on; ranked #14,107 of every public Rust server, the top 60%. It last wiped 32d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 30 players now 3% full
07-day averagepeak –
#14,107ranktop 60%
32d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:50 UTC32d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average94/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average102/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average82/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average28/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On Happy Test, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 1 hours into the latest wipe, the crowd on the server reached its peak.

How often does Happy Test wipe, and on which day?

Its rhythm cannot be read yet: Happy Test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 32 days 2 hours have passed since its current world was created.

Server

Which Rust version is Happy Test on?

Rust network protocol 2633 and build 165217 on Windows is what Happy Test runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Happy Test, and is it up at the moment?

The last sighting of Happy Test was 27 days 7 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 26 September 2026.

What location is listed for Happy Test?

A region is not published by Happy Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 5.206.104.226:28015 is where it answers.

Server tags

What is meant by each tag on Happy Test?

When the game's server browser reads Happy Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Happy Test?

These Rust Insights lists include Happy Test: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on Happy Test right now, and how does that number move?

Happy Test is offline at the moment; the last sighting was 27 days 7 hours ago.

Where does Happy Test sit in the rankings?

On player hours for the last seven days, Happy Test sits at #14,107, inside the top 60% of ranked servers.

Rules and settings

What are the settings and rules for Happy Test?

The name of Happy Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on Happy Test?

The game generates the map on Happy Test: procedural, size 3,000, seed 543625. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join Happy Test?

To connect, start Rust and enter client.connect 5.206.104.226:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.