Server profile
nameserver
Offline, with 1 of 15 players on; ranked #13,066 of every public Rust server, the top 59%. It last wiped 5h ago.
Offline 5.181.201.62:28015 checked 5h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does nameserver wipe, and how often?
Its rhythm cannot be read yet: nameserver has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 5 hours have passed since its current world was created.
About the server
On what version does nameserver currently run?
Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for nameserver, and is it online?
Offline at the moment, nameserver was last seen 5 hours ago. The first record Rust Insights has of it is 27 October 2026.
What location is listed for nameserver?
There is no region published for nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 5.181.201.62:28015.
Server tags
What is meant by each tag on nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does nameserver appear?
nameserver appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How many players are on nameserver right now, and how does that number move?
nameserver is offline at the moment; the last sighting was 5 hours ago. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 13:00 UTC, averaging 1 players.
Where does nameserver sit in the rankings?
On player hours for the last seven days, nameserver sits at #13,066, inside the top 59% of ranked servers.
Map and rules
How is nameserver configured, and what rules apply?
Nothing about gather rate is given in the name of nameserver. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Connecting
How can you get onto nameserver?
Type client.connect 5.181.201.62:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.