Server profile
TEST
Offline, with 0 of 10 players on; ranked #15,471 of every public Rust server, the top 67%. It last wiped 37d ago.
Offline 5.18.251.128:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does TEST wipe, and how often?
The record of TEST's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 37 days 3 hours have passed since its current world was created.
Server details
Which Rust version is TEST on?
Running on Windows, TEST is on Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
Has TEST stayed online, and is it up now?
The last sighting of TEST was 37 days 2 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 21 September 2026.
What location is listed for TEST?
No region is published by TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 5.18.251.128:28015 is where it answers.
Server tags
Which meanings sit behind the tags on TEST?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what TEST publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TEST appear?
TEST appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of TEST look like?
The last time TEST was seen online was 37 days 2 hours ago, and it is offline now.
How does TEST compare with other Rust servers in the ranking?
On player hours for the last seven days, TEST sits at #15,471, inside the top 67% of ranked servers.
Rules and settings
What are the settings and rules for TEST?
The name of TEST does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on TEST?
A procedural map, generated by the game, is what TEST runs.
Join
What is the way to join TEST?
Type client.connect 5.18.251.128:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.