Server profile
Justin server
Online, with 0 of 40 players on; ranked #6,627 of every public Rust server, the top 30%. It last wiped 19d ago.
Online 5.175.245.46:28017 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 12:04 UTC19d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Justin server look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.
On what schedule does Justin server wipe?
The record of Justin server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 19 days 5 hours ago.
About the server
Does Justin server hold a steady frame rate?
Server fps averaged 37 over 48 hours; the lowest reading was 21. Buildings, deployables and the rest took the entity count as high as 208,328. Memory use peaked at 5,369 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Justin server currently run?
Rust network protocol 2635 and build 168909 on Linux is what Justin server runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Justin server stayed online, and is it up now?
At the time of this check Justin server is online. The uptime it reports puts the last restart at about 2 days 7 hours ago. It spent 100 of the last 7 full days' 168 hours up, 60% of the time. Rust Insights first logged this server on 10 October 2026.
In which location does Justin server sit?
A region is not published by Justin server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 5.175.245.46:28017 is where it answers.
Tags
Which meanings sit behind the tags on Justin server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Justin server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Justin server?
These Rust Insights lists include Justin server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Justin server right now, and how does that number move?
At the time of this refresh, Justin server holds 0 players on 40 slots. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 10:00 UTC, with an average of 1 players.
Where does Justin server sit in the rankings?
Player hours over seven days put Justin server at #6,627, within the top 30% of the ranked field.
Map and rules
How is Justin server configured, and what rules apply?
No gather rate appears in the name of Justin server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Justin server?
The game generates the map on Justin server: procedural, size 6,000, seed 1. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to Justin server?
To connect, start Rust and enter client.connect 5.175.245.46:28017 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://justinsanjp.de.