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Rust Insights

Server profile

Dark Light

Offline, with 0 of 120 players on; ranked #15,404 of every public Rust server, the top 69%. It last wiped 13d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 120 players now 0% full
07-day averagepeak –
#15,404ranktop 69%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.9 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:04 UTC13d ago 1 – running 0
Thu 8 Oct, 10:06 UTC19d ago 1 – 5.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 164 on average104/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average113/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average105/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average33/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Dark Light, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 2 hours into the latest wipe, the crowd on the server reached its peak.

When does Dark Light wipe, and how often?

The record of Dark Light's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 13 days 14 hours have passed since its current world was created.

Server

What Rust version is live on Dark Light?

Rust network protocol 2634 and build 167231 on Windows is what Dark Light runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Dark Light, and is it up at the moment?

Offline at the moment, Dark Light was last seen 4 days 11 hours ago. The last 7 full days gave 1 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 8 October 2026.

What location is listed for Dark Light?

No region is published by Dark Light. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 5.167.135.75:28015.

Server tags

How should you read the tags listed for Dark Light?

The tags gmrust (Game mode): Survival as standard Rust plays; mp120 (Max players): 120 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Dark Light publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Dark Light appear?

These Rust Insights lists include Dark Light: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What does the population of Dark Light look like?

The last time Dark Light was seen online was 4 days 11 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.

Where does Dark Light sit in the rankings?

Player hours over seven days put Dark Light at #15,404, within the top 69% of the ranked field.

Rules and settings

What are the settings and rules for Dark Light?

Nothing about gather rate is given in the name of Dark Light. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on Dark Light?

A procedural map, generated by the game, is what Dark Light runs.

How to join

How do you connect to Dark Light?

To connect, start Rust and enter client.connect 5.167.135.75:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp120,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp120
Max players 120 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167231
Build Build 167231 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.