Server profile
RustEdit Local
Offline, with 0 of 5 players on; ranked #11,016 of every public Rust server, the top 50%. It last wiped 5h ago.
Offline 5.165.28.141:28015 checked 5h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:07 UTC6h ago | – | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does RustEdit Local wipe?
Too few wipes are on record for RustEdit Local to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 5 hours ago.
Server
On what version does RustEdit Local currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for RustEdit Local. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is RustEdit Local, and is it up at the moment?
Offline at the moment, RustEdit Local was last seen 5 hours ago. The first record Rust Insights has of it is 27 October 2026.
What location is listed for RustEdit Local?
A region is not published by RustEdit Local. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 5.165.28.141:28015.
Server tags
Which meanings sit behind the tags on RustEdit Local?
These tags come from RustEdit Local and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RustEdit Local appear?
The Rust Insights lists that carry RustEdit Local are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
What does the population of RustEdit Local look like?
RustEdit Local is offline at the moment; the last sighting was 5 hours ago. Over the past week it peaked at 1 and averaged 1 players. Look at the last 48 hours and the peak hour is 11:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does RustEdit Local place?
The player-hours ranking for the last seven days puts RustEdit Local at #11,016, among the top 50% of all ranked servers.
Map and rules
How is RustEdit Local configured, and what rules apply?
Nothing about gather rate is given in the name of RustEdit Local. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Join
What is the way to join RustEdit Local?
Type client.connect 5.165.28.141:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.