Server profile
skin_test
Offline, with 0 of 100 players on; ranked #16,002 of every public Rust server, the top 71%. It last wiped 24d ago.
Offline 5.164.252.134:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:19 UTC24d ago | 0 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does skin_test look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. 1 hours after the latest wipe, the crowd peaked.
How often does skin_test wipe, and on which day?
Too few wipes are on record for skin_test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 24 days 11 hours have passed since its current world was created.
Server details
Which Rust version is skin_test on?
Running on Windows, skin_test is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
Has skin_test stayed online, and is it up now?
skin_test is offline at the moment; the last time it was seen was 24 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
In which location does skin_test sit?
A region is not published by skin_test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 5.164.252.134:28015 is where it answers.
Tags
How should you read the tags listed for skin_test?
When the game's server browser reads skin_test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature skin_test?
The Rust Insights lists that carry skin_test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on skin_test right now?
skin_test is offline at the moment; the last sighting was 24 days 9 hours ago.
In the ranking of Rust servers, where does skin_test place?
On player hours for the last seven days, skin_test sits at #16,002, inside the top 71% of ranked servers.
Rules and settings
What settings and rules apply on skin_test?
Nothing about gather rate is given in the name of skin_test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on skin_test?
A procedural map, generated by the game, is what skin_test runs.
Join
How can you get onto skin_test?
Open the console with F1 in Rust and enter client.connect 5.164.252.134:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.