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Rust Insights

Server profile

myserver

Offline, with 0 of 1 players on; ranked #15,810 of every public Rust server, the top 72%. It last wiped 41d ago.

Filed under moddedoxide
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,810ranktop 72%
41d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep3 Oct7 Oct10 Oct14 Oct17 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:19 UTC22d ago 0 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average132/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average148/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average117/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average33/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On myserver, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does myserver wipe, and on which day?

Its rhythm cannot be read yet: myserver has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 41 days 17 hours ago.

About the server

What Rust version is live on myserver?

Rust network protocol 2633 and build 163794 on Windows is what myserver runs. You can only join if your game is on the same protocol; Steam handles that update.

Has myserver stayed online, and is it up now?

myserver is offline at the moment; the last time it was seen was 18 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 30 September 2026.

What location is listed for myserver?

A region is not published by myserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 5.153.234.10:28015.

Tags

Which meanings sit behind the tags on myserver?

The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what myserver publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does myserver turn up among the Rust Insights lists and filters?

myserver appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What does the population of myserver look like?

myserver is offline at the moment; the last sighting was 18 days 11 hours ago.

Where does myserver sit in the rankings?

On player hours for the last seven days, myserver sits at #15,810, inside the top 72% of ranked servers.

Map and rules

What settings and rules apply on myserver?

Nothing about gather rate is given in the name of myserver. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on myserver?

The map on myserver is procedural and the game generates it.

Connecting

How can you get onto myserver?

To connect, start Rust and enter client.connect 5.153.234.10:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.