Server profile
Servtest
Offline, with 0 of 100 players on; ranked #15,420 of every public Rust server. It last wiped 61d ago.
Offline 5.139.231.245:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Servtest wipe, and on which day?
Its rhythm cannot be read yet: Servtest has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 61 days 12 hours ago.
Server
On what version does Servtest currently run?
Rust network protocol 2633 and build 163794 on Windows is what Servtest runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Servtest, and is it up at the moment?
Servtest is offline at the moment; the last time it was seen was 43 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 September 2026 is when Rust Insights first saw it.
What location is listed for Servtest?
A region is not published by Servtest. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 5.139.231.245:28015.
Server tags
Which meanings sit behind the tags on Servtest?
These tags come from Servtest and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots in total; ts10 (Group limit): Team size is capped at 10; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Servtest turn up among the Rust Insights lists and filters?
These Rust Insights lists include Servtest: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Servtest right now?
The last time Servtest was seen online was 43 days 6 hours ago, and it is offline now.
In the ranking of Rust servers, where does Servtest place?
On player hours for the last seven days, Servtest sits at #15,420, inside the top – of ranked servers.
Map and rules
How is Servtest configured, and what rules apply?
The name of Servtest does not state a gather rate. Up to 10 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Connecting
How do you connect to Servtest?
Type client.connect 5.139.231.245:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.