Server profile
ServerTEST11
Offline, with 1 of 20 players on; ranked #13,159 of every public Rust server, the top 59%. It last wiped 51d ago.
Offline 5.130.130.134:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does ServerTEST11 wipe?
The record of ServerTEST11's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 51 days 23 hours ago.
Server details
Which Rust version is ServerTEST11 on?
Running on Windows, ServerTEST11 is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ServerTEST11, and is it online?
Offline at the moment, ServerTEST11 was last seen 6 days 2 hours ago. It spent 2 of the last 7 full days' 168 hours up, 1% of the time. Rust Insights first logged this server on 11 October 2026.
In which location does ServerTEST11 sit?
No region is published by ServerTEST11. Rust Insights reports the location a server declares, not the physical place of the machine. 5.130.130.134:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on ServerTEST11?
These tags come from ServerTEST11 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does ServerTEST11 appear?
These Rust Insights lists include ServerTEST11: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on ServerTEST11 right now?
ServerTEST11 was last seen 6 days 2 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 0 players.
How does ServerTEST11 compare with other Rust servers in the ranking?
On player hours for the last seven days, ServerTEST11 sits at #13,159, inside the top 59% of ranked servers.
Rules and settings
What are the settings and rules for ServerTEST11?
No gather rate appears in the name of ServerTEST11. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.
What is the map on ServerTEST11?
The game generates the map on ServerTEST11, which is procedural.
How to join
How do you connect to ServerTEST11?
Type client.connect 5.130.130.134:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.