Server profile
nameserver
Offline, with 0 of 1 players on; ranked #15,485 of every public Rust server. It last wiped 40d ago.
Offline 5.129.178.232:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does nameserver wipe, and how often?
The record of nameserver's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 40 days 16 hours have passed since its current world was created.
Server details
On what version does nameserver currently run?
Running on Windows, nameserver is on Rust network protocol 2633 and build 163794. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for nameserver, and is it online?
Offline at the moment, nameserver was last seen 40 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 17 September 2026.
In which location does nameserver sit?
No region is published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 5.129.178.232:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on nameserver?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what nameserver publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does nameserver appear?
These Rust Insights lists include nameserver: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of nameserver look like?
The last time nameserver was seen online was 40 days 16 hours ago, and it is offline now.
Where does nameserver sit in the rankings?
On player hours for the last seven days, nameserver sits at #15,485, inside the top – of ranked servers.
Rules and settings
What settings and rules apply on nameserver?
The name of nameserver does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on nameserver?
The game generates the map on nameserver, which is procedural.
Connecting
How do you connect to nameserver?
To connect, start Rust and enter client.connect 5.129.178.232:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.