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Rust Insights

Server profile

Mad Mappers | KpucTaJl Server Oxide

Offline, with 0 of 50 players on; ranked #14,767 of every public Rust server, the top 68%. It last wiped 15d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#14,767ranktop 68%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep8 Oct11 Oct15 Oct19 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 days usual gap between real wipes
40% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 12 OctSat 10 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:17 UTC15d ago 1 – running 0
Sat 10 Oct, 05:30 UTC17d ago 1 held half 2.4 days 0
Tue 6 Oct, 15:14 UTC21d ago 0 – 3.6 days 1
Mon 5 Oct, 09:46 UTC22d ago 1 – 1.2 days 0
Thu 17 Sep, 13:53 UTC40d ago 0 – 17.8 days 0
Sun 13 Sep, 16:52 UTC44d ago 0 – 3.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 159 on average44/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average52/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average25/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Mad Mappers | KpucTaJl Server Oxide?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Mad Mappers | KpucTaJl Server Oxide wipe, and on which day?

No next wipe can be predicted for Mad Mappers | KpucTaJl Server Oxide, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 15 days 14 hours ago.

Server

Which Rust version is Mad Mappers | KpucTaJl Server Oxide on?

Rust network protocol 2634 and build 167398 on Windows is what Mad Mappers | KpucTaJl Server Oxide runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Mad Mappers | KpucTaJl Server Oxide, and is it online?

Mad Mappers | KpucTaJl Server Oxide is offline at the moment; the last time it was seen was 15 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Mad Mappers | KpucTaJl Server Oxide sit?

No region is published by Mad Mappers | KpucTaJl Server Oxide. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 5.128.151.25:28015.

Tags

What is meant by each tag on Mad Mappers | KpucTaJl Server Oxide?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Mad Mappers | KpucTaJl Server Oxide publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Mad Mappers | KpucTaJl Server Oxide?

Mad Mappers | KpucTaJl Server Oxide appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Mad Mappers | KpucTaJl Server Oxide right now?

Mad Mappers | KpucTaJl Server Oxide is offline at the moment; the last sighting was 15 days 10 hours ago.

In the ranking of Rust servers, where does Mad Mappers | KpucTaJl Server Oxide place?

The player-hours ranking for the last seven days puts Mad Mappers | KpucTaJl Server Oxide at #14,767, among the top 68% of all ranked servers.

Map and rules

What settings and rules apply on Mad Mappers | KpucTaJl Server Oxide?

The name of Mad Mappers | KpucTaJl Server Oxide does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on Mad Mappers | KpucTaJl Server Oxide?

The game generates the map on Mad Mappers | KpucTaJl Server Oxide, which is procedural.

Connecting

How can you get onto Mad Mappers | KpucTaJl Server Oxide?

Open the console with F1 in Rust and enter client.connect 5.128.151.25:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.