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Rust Insights

Server profile

[DV] Классика|Дальний восток

Offline, with 1 of 100 players on; ranked #3,548 of every public Rust server, the top 16%. It last wiped 13d ago.

Filed under weekly wipes vanillaoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 100 players now 1% full
17-day averagepeak 5
#3,548ranktop 16%
13d agolast wipeweekly schedule
12hnext wipeThu 29 Oct, 19:11 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246807:0016:0000:0009:0017:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040007:0016:0000:0009:0017:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 16% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

A steady gap.

Next wipe Thursday 29 October, 19:11 UTC, in 12h. Every 7 days · medium confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
13 wipe-day peak players, last three wipes
25% crowd held else halves by day 5

Coming wipes

  1. 12hThu 29 Oct, 19:11 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 14d 12hThu 12 Nov, 19:11 UTC
  4. 21d 12hThu 19 Nov, 19:11 UTC
  5. 28d 12hThu 26 Nov, 19:11 UTC
  6. 35d 12hThu 3 Dec, 19:00 UTCFW
  7. 42d 12hThu 10 Dec, 19:10 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 8 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 10, 13 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:11 UTC13d ago 10 – running 0
Thu 8 Oct, 19:13 UTC20d ago 13 halved by day 3 7 days 1
Thu 1 Oct, 19:13 UTC FW27d ago 15 halved by day 5 7 days 1
Thu 24 Sep, 19:11 UTC34d ago 11 held half 7 days 0
Thu 17 Sep, 19:13 UTC41d ago 10 halved by day 5 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average199/250
  2. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average16/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average18/100
  5. Rustafied.com - EU MainEU · groups of 16+ · weekly · 235 on average14/100
  6. Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 215 on average30/100

The short version

Quick answers

From the figures on this page.

Wipe days

On [DV] Классика|Дальний восток, what happens on wipe day?

At their busiest, its recent wipes drew 13 players on average. The peak crowd on this wipe came 13 hours after it started. Half the peak held until the next wipe in 25% of its recent wipes. Otherwise, half the peak was lost by day 5.

When does [DV] Классика|Дальний восток wipe, and how often?

Recent wipes on [DV] Классика|Дальний восток have come about 7 days apart. You can expect the next wipe on Thursday 29 October at 19:11 UTC. This world dates from 13 days 11 hours ago. The tags list wipes as weekly.

Server details

Does [DV] Классика|Дальний восток hold a steady frame rate?

Average server fps over the last 48 hours was 203, with a floor of 175. At its highest the entity count reached 74,362: buildings, deployables and everything else. It drew as much as 2,865 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is [DV] Классика|Дальний восток on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [DV] Классика|Дальний восток. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [DV] Классика|Дальний восток, and is it online?

The last sighting of [DV] Классика|Дальний восток was 3 hours ago, and it is offline at present. Going by the uptime figure it gives, its last restart was around 6 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does [DV] Классика|Дальний восток run from?

No region tag comes from [DV] Классика|Дальний восток, though the name suggests Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 5.100.120.198:28015.

Server tags

How should you read the tags listed for [DV] Классика|Дальний восток?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts16 (Group limit): No team may exceed 16 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use are what [DV] Классика|Дальний восток publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [DV] Классика|Дальний восток appear?

These Rust Insights lists include [DV] Классика|Дальний восток: Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Population

How many players are on [DV] Классика|Дальний восток right now?

[DV] Классика|Дальний восток is offline at the moment; the last sighting was 3 hours ago. The seven-day average is 1 players, and the highest point in that week was 5. Its strongest hour in the past 48 was 13:00 UTC, with an average of 5 players.

In the ranking of Rust servers, where does [DV] Классика|Дальний восток place?

The player-hours ranking for the last seven days puts [DV] Классика|Дальний восток at #3,548, among the top 16% of all ranked servers.

Settings and rules

What settings and rules apply on [DV] Классика|Дальний восток?

The name of [DV] Классика|Дальний восток does not state a gather rate. 16 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

What is the map on [DV] Классика|Дальний восток?

Size 3,500 and seed 121436148 define the procedural map on [DV] Классика|Дальний восток, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to [DV] Классика|Дальний восток?

Open the console with F1 in Rust and enter client.connect 5.100.120.198:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://taplink.cc/dvclassica.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts16,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts16
Group limit No team may exceed 16 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.