Skip to the story

Live edition51,860 playing on 11,711 servers

Rust Insights

Server profile

Local Test Server

Offline, with 1 of 10 players on; ranked #13,208 of every public Rust server, the top 61%. It last wiped 34d ago.

Filed under moddedoxide
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#13,208ranktop 61%
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 23 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 20:52 UTC34d ago 1 – running 1
Wed 23 Sep, 13:15 UTC34d ago 1 – 0.3 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average5/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average59/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average58/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Local Test Server, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

When does Local Test Server wipe, and how often?

Its rhythm cannot be read yet: Local Test Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 34 days 3 hours have passed since its current world was created.

Server

What Rust version is live on Local Test Server?

Running on Windows, Local Test Server is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Local Test Server, and is it online?

The last sighting of Local Test Server was 34 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 23 September 2026.

Where does Local Test Server run from?

There is no region published for Local Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 5.10.43.1:28015.

Tags

How should you read the tags listed for Local Test Server?

These tags come from Local Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Local Test Server?

These Rust Insights lists include Local Test Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Local Test Server right now, and how does that number move?

The last time Local Test Server was seen online was 34 days 1 hours ago, and it is offline now.

How does Local Test Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Local Test Server at #13,208, among the top 61% of all ranked servers.

Settings and rules

How is Local Test Server configured, and what rules apply?

The name of Local Test Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Local Test Server?

The game generates the map on Local Test Server, which is procedural.

How to join

What is the way to join Local Test Server?

To connect, start Rust and enter client.connect 5.10.43.1:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.