Server profile
RUST UNTIMATE.RATE
Offline, with 1 of 6 players on; ranked #13,198 of every public Rust server, the top 57%. It last wiped 43d ago.
Offline 49.237.64.209:28015 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does RUST UNTIMATE.RATE wipe, and how often?
Its rhythm cannot be read yet: RUST UNTIMATE.RATE has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 43 days 1 hours have passed since its current world was created.
Server
On what version does RUST UNTIMATE.RATE currently run?
The Rust build is network protocol 2633 and build 162929, running on Windows, for RUST UNTIMATE.RATE. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RUST UNTIMATE.RATE, and is it online?
The last sighting of RUST UNTIMATE.RATE was 36 days 14 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 22 September 2026.
In which location does RUST UNTIMATE.RATE sit?
There is no region published for RUST UNTIMATE.RATE. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 49.237.64.209:28015.
Server tags
What is meant by each tag on RUST UNTIMATE.RATE?
When the game's server browser reads RUST UNTIMATE.RATE, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): It holds 6 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RUST UNTIMATE.RATE appear?
RUST UNTIMATE.RATE appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on RUST UNTIMATE.RATE right now?
The last time RUST UNTIMATE.RATE was seen online was 36 days 14 hours ago, and it is offline now.
In the ranking of Rust servers, where does RUST UNTIMATE.RATE place?
The player-hours ranking for the last seven days puts RUST UNTIMATE.RATE at #13,198, among the top 57% of all ranked servers.
Rules and settings
What settings and rules apply on RUST UNTIMATE.RATE?
No gather rate appears in the name of RUST UNTIMATE.RATE. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Connecting
How can you get onto RUST UNTIMATE.RATE?
To connect, start Rust and enter client.connect 49.237.64.209:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.