Server profile
[DEV] Chernobyl - plugin test (local)
Offline, with 0 of 20 players on; ranked #15,248 of every public Rust server, the top 69%. It last wiped 11d ago.
Offline 49.207.57.136:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does [DEV] Chernobyl - plugin test (local) wipe, and on which day?
Too few wipes are on record for [DEV] Chernobyl - plugin test (local) to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days 10 hours ago.
About the server
What Rust version is live on [DEV] Chernobyl - plugin test (local)?
Running on Linux, [DEV] Chernobyl - plugin test (local) is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
Has [DEV] Chernobyl - plugin test (local) stayed online, and is it up now?
The last sighting of [DEV] Chernobyl - plugin test (local) was 9 days 9 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 18 October 2026.
What location is listed for [DEV] Chernobyl - plugin test (local)?
There is no region published for [DEV] Chernobyl - plugin test (local). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 49.207.57.136:28015.
Lists and tags
Which meanings sit behind the tags on [DEV] Chernobyl - plugin test (local)?
When the game's server browser reads [DEV] Chernobyl - plugin test (local), it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature [DEV] Chernobyl - plugin test (local)?
[DEV] Chernobyl - plugin test (local) appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of [DEV] Chernobyl - plugin test (local) look like?
[DEV] Chernobyl - plugin test (local) was last seen 9 days 9 hours ago and is offline right now.
Where does [DEV] Chernobyl - plugin test (local) sit in the rankings?
On player hours for the last seven days, [DEV] Chernobyl - plugin test (local) sits at #15,248, inside the top 69% of ranked servers.
Map and rules
What settings and rules apply on [DEV] Chernobyl - plugin test (local)?
No gather rate appears in the name of [DEV] Chernobyl - plugin test (local). Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on [DEV] Chernobyl - plugin test (local)?
The map on [DEV] Chernobyl - plugin test (local) is procedural and the game generates it.
How to join
What is the way to join [DEV] Chernobyl - plugin test (local)?
Open the console with F1 in Rust and enter client.connect 49.207.57.136:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.