Server profile
relulu_test
Offline, with 0 of 2 players on; ranked #15,276 of every public Rust server, the top 69%. It last wiped 14d ago.
Offline 49.106.120.68:28115 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does relulu_test wipe, and on which day?
Too few wipes are on record for relulu_test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 14 days 14 hours ago.
Server details
Which Rust version is relulu_test on?
Rust network protocol 2634 and build 167058 on Windows is what relulu_test runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for relulu_test, and is it online?
The last sighting of relulu_test was 3 days 12 hours ago, and it is offline at present. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. On 26 October 2026 is when Rust Insights first saw it.
Where does relulu_test run from?
There is no region published for relulu_test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 49.106.120.68:28115 is where it answers.
Server tags
Which meanings sit behind the tags on relulu_test?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use are what relulu_test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does relulu_test appear?
These Rust Insights lists include relulu_test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of relulu_test look like?
relulu_test was last seen 3 days 12 hours ago and is offline right now. Its average over seven days comes to 0 players.
How does relulu_test compare with other Rust servers in the ranking?
Player hours over seven days put relulu_test at #15,276, within the top 69% of the ranked field.
Rules and settings
What are the settings and rules for relulu_test?
Nothing about gather rate is given in the name of relulu_test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on relulu_test?
The game generates the map on relulu_test, which is procedural.
How to join
How do you connect to relulu_test?
Type client.connect 49.106.120.68:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.