Server profile
Name of Server as Shown on the Client Server List
Offline, with 0 of 10 players on; ranked #15,057 of every public Rust server, the top 68%. It last wiped 10d ago.
Offline 47.39.2.242:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Name of Server as Shown on the Client Server List wipe?
Its rhythm cannot be read yet: Name of Server as Shown on the Client Server List has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 10 days 19 hours have passed since its current world was created.
Server
On what version does Name of Server as Shown on the Client Server List currently run?
The Rust build is network protocol 2634 and build 167781, running on Windows, for Name of Server as Shown on the Client Server List. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Name of Server as Shown on the Client Server List, and is it up at the moment?
Name of Server as Shown on the Client Server List is offline at the moment; the last time it was seen was 10 days 17 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 19 October 2026 is when Rust Insights first saw it.
In which location does Name of Server as Shown on the Client Server List sit?
There is no region published for Name of Server as Shown on the Client Server List. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 47.39.2.242:28015.
Server tags
Which meanings sit behind the tags on Name of Server as Shown on the Client Server List?
When the game's server browser reads Name of Server as Shown on the Client Server List, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Name of Server as Shown on the Client Server List right now?
Name of Server as Shown on the Client Server List was last seen 10 days 17 hours ago and is offline right now.
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the ranking?
Player hours over seven days put Name of Server as Shown on the Client Server List at #15,057, within the top 68% of the ranked field.
Map and rules
What settings and rules apply on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Name of Server as Shown on the Client Server List?
The game generates the map on Name of Server as Shown on the Client Server List, which is procedural.
How to join
What is the way to join Name of Server as Shown on the Client Server List?
Open the console with F1 in Rust and enter client.connect 47.39.2.242:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.