Server profile
Rust (dev)
Offline, with 0 of 20 players on; ranked #15,967 of every public Rust server, the top 71%. It last wiped 39d ago.
Offline 47.203.218.17:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Rust (dev) wipe, and how often?
Too few wipes are on record for Rust (dev) to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 39 days 9 hours ago.
About the server
Which Rust version is Rust (dev) on?
The Rust build is network protocol 2633 and build 165217, running on Linux, for Rust (dev). You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Rust (dev), and is it up at the moment?
Offline at the moment, Rust (dev) was last seen 22 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 19 September 2026.
Where does Rust (dev) run from?
A region is not published by Rust (dev). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 47.203.218.17:28015.
Tags
What is meant by each tag on Rust (dev)?
When the game's server browser reads Rust (dev), it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Rust (dev) turn up among the Rust Insights lists and filters?
Rust (dev) appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Rust (dev) right now, and how does that number move?
Rust (dev) is offline at the moment; the last sighting was 22 days 7 hours ago.
In the ranking of Rust servers, where does Rust (dev) place?
Player hours over seven days put Rust (dev) at #15,967, within the top 71% of the ranked field.
Settings and rules
How is Rust (dev) configured, and what rules apply?
Nothing about gather rate is given in the name of Rust (dev). The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
What is the map on Rust (dev)?
The map on Rust (dev) is procedural and the game generates it.
Connecting
What is the way to join Rust (dev)?
Type client.connect 47.203.218.17:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.