Server profile
Roundtrace private lifecycle test
Offline, with 0 of 2 players on; ranked #15,444 of every public Rust server. It last wiped 39d ago.
Offline 47.199.60.2:28028 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Roundtrace private lifecycle test wipe, and how often?
Its rhythm cannot be read yet: Roundtrace private lifecycle test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 39 days 14 hours ago.
Server details
What Rust version is live on Roundtrace private lifecycle test?
Running on Windows, Roundtrace private lifecycle test is on Rust network protocol 2633 and build 164530. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Roundtrace private lifecycle test, and is it online?
Roundtrace private lifecycle test is offline at the moment; the last time it was seen was 39 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 18 September 2026.
What location is listed for Roundtrace private lifecycle test?
There is no region published for Roundtrace private lifecycle test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 47.199.60.2:28028.
Server tags
Which meanings sit behind the tags on Roundtrace private lifecycle test?
These tags come from Roundtrace private lifecycle test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Roundtrace private lifecycle test?
These Rust Insights lists include Roundtrace private lifecycle test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Roundtrace private lifecycle test right now?
Roundtrace private lifecycle test is offline at the moment; the last sighting was 39 days 14 hours ago.
How does Roundtrace private lifecycle test compare with other Rust servers in the ranking?
Player hours over seven days put Roundtrace private lifecycle test at #15,444, within the top – of the ranked field.
Settings and rules
What settings and rules apply on Roundtrace private lifecycle test?
Nothing about gather rate is given in the name of Roundtrace private lifecycle test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Roundtrace private lifecycle test?
The game generates the map on Roundtrace private lifecycle test, which is procedural.
Connecting
How can you get onto Roundtrace private lifecycle test?
To connect, start Rust and enter client.connect 47.199.60.2:28028 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.