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Rust Insights

Server profile

RustPVE dev

Offline, with 0 of 4 players on; ranked #12,983 of every public Rust server, the top 59%. It last wiped 6d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak 1
#12,983ranktop 59%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 04:05 UTC6d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average132/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average148/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average117/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average33/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On RustPVE dev, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

When does RustPVE dev wipe, and how often?

The record of RustPVE dev's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 6 days 16 hours have passed since its current world was created.

About the server

Which Rust version is RustPVE dev on?

Rust network protocol 2634 and build 167781 on Windows is what RustPVE dev runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is RustPVE dev, and is it up at the moment?

The last sighting of RustPVE dev was 6 days 10 hours ago, and it is offline at present. It spent 0 of the last 5 full days' 120 hours up, 0% of the time. Rust Insights first logged this server on 22 October 2026.

What location is listed for RustPVE dev?

A region is not published by RustPVE dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 47.146.52.231:28015.

Tags

How should you read the tags listed for RustPVE dev?

When the game's server browser reads RustPVE dev, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature RustPVE dev?

The Rust Insights lists that carry RustPVE dev are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population history

How many players are on RustPVE dev right now?

RustPVE dev was last seen 6 days 10 hours ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 1.

Where does RustPVE dev sit in the rankings?

On player hours for the last seven days, RustPVE dev sits at #12,983, inside the top 59% of ranked servers.

Settings and rules

How is RustPVE dev configured, and what rules apply?

No gather rate appears in the name of RustPVE dev. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.

What is the map on RustPVE dev?

The game generates the map on RustPVE dev, which is procedural.

How to join

How do you connect to RustPVE dev?

Open the console with F1 in Rust and enter client.connect 47.146.52.231:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.