Server profile
StoweNet
Offline, with 1 of 10 players on; ranked #10,025 of every public Rust server, the top 45%. It last wiped 20d ago.
Offline 47.12.169.39:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 45% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does StoweNet wipe, and how often?
The record of StoweNet's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 20 days ago.
Server details
Which Rust version is StoweNet on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for StoweNet. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for StoweNet, and is it online?
StoweNet is offline at the moment; the last time it was seen was 44 hours ago. It spent 3 of the last 7 full days' 168 hours up, 2% of the time. The first record Rust Insights has of it is 8 October 2026.
What location is listed for StoweNet?
No region is published by StoweNet. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 47.12.169.39:28015.
Tags
What is meant by each tag on StoweNet?
When the game's server browser reads StoweNet, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does StoweNet appear?
These Rust Insights lists include StoweNet: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on StoweNet right now?
StoweNet was last seen 44 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 2. Look at the last 48 hours and the peak hour is 01:00 UTC, at 2 players on average.
How does StoweNet compare with other Rust servers in the ranking?
Player hours over seven days put StoweNet at #10,025, within the top 45% of the ranked field.
Rules and settings
What are the settings and rules for StoweNet?
The name of StoweNet does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on StoweNet?
A procedural map, generated by the game, is what StoweNet runs.
Join
How can you get onto StoweNet?
To connect, start Rust and enter client.connect 47.12.169.39:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.