Server profile
Four Nintendos 2 PW
Offline, with 0 of 100 players on; ranked #15,468 of every public Rust server. It last wiped 43d ago.
Offline 47.12.13.134:28015 checked 42d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Four Nintendos 2 PW wipe, and on which day?
Its rhythm cannot be read yet: Four Nintendos 2 PW has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 43 days 2 hours have passed since its current world was created.
Server
Which Rust version is Four Nintendos 2 PW on?
Rust network protocol 2633 and build 163794 on Windows is what Four Nintendos 2 PW runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Four Nintendos 2 PW, and is it up at the moment?
Four Nintendos 2 PW is offline at the moment; the last time it was seen was 42 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 16 September 2026.
In which location does Four Nintendos 2 PW sit?
No region is published by Four Nintendos 2 PW. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 47.12.13.134:28015.
Tags
What is meant by each tag on Four Nintendos 2 PW?
When the game's server browser reads Four Nintendos 2 PW, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Four Nintendos 2 PW?
The Rust Insights lists that carry Four Nintendos 2 PW are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Four Nintendos 2 PW right now, and how does that number move?
The last time Four Nintendos 2 PW was seen online was 42 days 22 hours ago, and it is offline now.
In the ranking of Rust servers, where does Four Nintendos 2 PW place?
The player-hours ranking for the last seven days puts Four Nintendos 2 PW at #15,468, among the top – of all ranked servers.
Map and rules
How is Four Nintendos 2 PW configured, and what rules apply?
Nothing about gather rate is given in the name of Four Nintendos 2 PW. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Four Nintendos 2 PW?
The map on Four Nintendos 2 PW is procedural and the game generates it.
Connecting
How do you connect to Four Nintendos 2 PW?
Open the console with F1 in Rust and enter client.connect 47.12.13.134:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.