Server profile
Four Nintendos
Offline, with 0 of 100 players on; ranked #15,490 of every public Rust server, the top 69%. It last wiped 48d ago.
Offline 47.12.13.134:28016 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Four Nintendos wipe?
The record of Four Nintendos's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 48 days 1 hours have passed since its current world was created.
Server
Which Rust version is Four Nintendos on?
Running on Windows, Four Nintendos is on Rust network protocol 2633 and build 163794. Joining needs your game on the same protocol, which Steam updates for you.
Has Four Nintendos stayed online, and is it up now?
Offline at the moment, Four Nintendos was last seen 39 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 September 2026 is when Rust Insights first saw it.
What location is listed for Four Nintendos?
There is no region published for Four Nintendos. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 47.12.13.134:28016.
Lists and tags
How should you read the tags listed for Four Nintendos?
These tags come from Four Nintendos and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Four Nintendos turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Four Nintendos are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Four Nintendos right now?
The last time Four Nintendos was seen online was 39 days 4 hours ago, and it is offline now.
Where does Four Nintendos sit in the rankings?
Player hours over seven days put Four Nintendos at #15,490, within the top 69% of the ranked field.
Settings and rules
How is Four Nintendos configured, and what rules apply?
No gather rate appears in the name of Four Nintendos. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Four Nintendos?
The game generates the map on Four Nintendos: procedural, size 4,500, seed 6738. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto Four Nintendos?
To connect, start Rust and enter client.connect 47.12.13.134:28016 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.