Server profile
CIT-RUST | Private Dev | City Life
Offline, with 0 of 20 players on; ranked #6,919 of every public Rust server, the top 31%. It last wiped 5d ago.
Offline 46.49.29.132:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 31% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 11:43 UTC5d ago | 2 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at CIT-RUST | Private Dev | City Life?
The average busiest point of its recent wipes was 2 players. 1 hours into the latest wipe, the crowd on the server reached its peak.
How often does CIT-RUST | Private Dev | City Life wipe, and on which day?
Too few wipes are on record for CIT-RUST | Private Dev | City Life to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 5 days 1 hours ago.
Server details
On what version does CIT-RUST | Private Dev | City Life currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for CIT-RUST | Private Dev | City Life. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for CIT-RUST | Private Dev | City Life, and is it online?
The last sighting of CIT-RUST | Private Dev | City Life was 3 days 13 hours ago, and it is offline at present. The last 5 full days gave 37 of 120 hours up, or 31% of the time. Rust Insights first logged this server on 23 October 2026.
In which location does CIT-RUST | Private Dev | City Life sit?
No region is published by CIT-RUST | Private Dev | City Life. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 46.49.29.132:28015.
Server tags
What is meant by each tag on CIT-RUST | Private Dev | City Life?
These tags come from CIT-RUST | Private Dev | City Life and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does CIT-RUST | Private Dev | City Life turn up among the Rust Insights lists and filters?
CIT-RUST | Private Dev | City Life appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of CIT-RUST | Private Dev | City Life look like?
The last time CIT-RUST | Private Dev | City Life was seen online was 3 days 13 hours ago, and it is offline now. Over the past week it peaked at 2 and averaged 0 players.
In the ranking of Rust servers, where does CIT-RUST | Private Dev | City Life place?
The player-hours ranking for the last seven days puts CIT-RUST | Private Dev | City Life at #6,919, among the top 31% of all ranked servers.
Settings and rules
What are the settings and rules for CIT-RUST | Private Dev | City Life?
No gather rate appears in the name of CIT-RUST | Private Dev | City Life. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on CIT-RUST | Private Dev | City Life?
A procedural map, generated by the game, is what CIT-RUST | Private Dev | City Life runs.
Join
What is the way to join CIT-RUST | Private Dev | City Life?
Type client.connect 46.49.29.132:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.