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Rust Insights

Server profile · EU

EU/ES SOLDADOSRUST MAIN

Online, with 1 of 100 players on; ranked #2,695 of every public Rust server, the top 12%. It last wiped 5d ago.

Filed under weekly wipes vanilla
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 100 players now 1% full
17-day averagepeak 6
#2,695ranktop 12% · #1016 in EU
5d agolast wipeweekly schedule
1d 16hnext wipeThu 29 Oct, 14:14 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020022:0007:0016:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 29 October, 14:14 UTC, in 1d 16h. Every Thursday at 14:14 UTC · high confidence

7 days usual gap between real wipes
83% on rhythm of its recent wipes
6 wipe-day peak players, last three wipes
20% crowd held else halves by day 5

Coming wipes

  1. 1d 16hThu 29 Oct, 14:14 UTC
  2. 8d 21hThu 5 Nov, 19:00 UTCFW
  3. 15d 16hThu 12 Nov, 14:14 UTC
  4. 22d 16hThu 19 Nov, 14:14 UTC
  5. 29d 16hThu 26 Nov, 14:14 UTC
  6. 36d 21hThu 3 Dec, 19:00 UTCFW
  7. 43d 16hThu 10 Dec, 14:14 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctThu 22 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 09:56 UTC2d ago 5 – running 1
Thu 22 Oct, 14:14 UTC5d ago 6 held half 2.8 days 0
Thu 15 Oct, 13:54 UTC12d ago 7 halved by day 5 7 days 0
Thu 8 Oct, 13:59 UTC19d ago 9 halved by day 5 7 days 0
Thu 1 Oct, 18:01 UTC FW26d ago 8 halved by day 5 6.8 days 0
Thu 24 Sep, 13:59 UTC33d ago 12 halved by day 5 7.2 days 1
Thu 17 Sep, 14:02 UTC40d ago 8 held half 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average675/750
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average50/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average84/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average170/250
  5. Rustafied.com - EU MainEU · groups of 16+ · weekly · 230 on average88/125
  6. Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 211 on average106/170

The short version

Quick answers

From the figures on this page.

Wipe days

On EU/ES SOLDADOSRUST MAIN, what happens on wipe day?

The average busiest point of its recent wipes was 6 players. 9 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. Otherwise, half the peak was lost by day 5.

How often does EU/ES SOLDADOSRUST MAIN wipe, and on which day?

The wipe rhythm on EU/ES SOLDADOSRUST MAIN is every Thursday at 14:14 UTC. Thursday 29 October at 14:14 UTC is when the next wipe is due. 5 days 7 hours have passed since its current world was created. The tags list wipes as weekly.

About the server

How well does EU/ES SOLDADOSRUST MAIN perform?

Server fps averaged 96 over 48 hours; the lowest reading was 75. Buildings, deployables and the rest took the entity count as high as 74,384. It drew as much as 2,436 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is EU/ES SOLDADOSRUST MAIN on?

Rust network protocol 2635 and build 168909 on Linux is what EU/ES SOLDADOSRUST MAIN runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for EU/ES SOLDADOSRUST MAIN, and is it online?

Right now EU/ES SOLDADOSRUST MAIN is up and running. Going by the uptime figure it gives, its last restart was around 15 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does EU/ES SOLDADOSRUST MAIN sit?

With its EU tag, EU/ES SOLDADOSRUST MAIN lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 46.4.79.214:7005.

Server tags

How should you read the tags listed for EU/ES SOLDADOSRUST MAIN?

These tags come from EU/ES SOLDADOSRUST MAIN and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; EU (Europe): The server browser files this server under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does EU/ES SOLDADOSRUST MAIN appear?

The Rust Insights lists that carry EU/ES SOLDADOSRUST MAIN are Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population

What does the population of EU/ES SOLDADOSRUST MAIN look like?

Of its 100 slots, EU/ES SOLDADOSRUST MAIN currently has 1 filled. The seven-day average is 1 players, and the highest point in that week was 6. Look at the last 48 hours and the peak hour is 13:00 UTC, at 3 players on average.

Where does EU/ES SOLDADOSRUST MAIN sit in the rankings?

EU/ES SOLDADOSRUST MAIN holds #2,695 for player hours over the last seven days, #1,016 in Europe and in the top 12% of all ranked servers.

Map and rules

What settings and rules apply on EU/ES SOLDADOSRUST MAIN?

No gather rate appears in the name of EU/ES SOLDADOSRUST MAIN. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

What is the map on EU/ES SOLDADOSRUST MAIN?

The game generates the map on EU/ES SOLDADOSRUST MAIN: procedural, size 3,500, seed 345578969. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join EU/ES SOLDADOSRUST MAIN?

To connect, start Rust and enter client.connect 46.4.79.214:7005 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://chocotroncos.webnode.es/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.