Server profile
DEADZONE TEST SRV
Online, with 0 of 2 players on; ranked #15,409 of every public Rust server, the top 69%. It last wiped 5d ago.
Online 46.4.77.125:28018 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does DEADZONE TEST SRV wipe, and how often?
Too few wipes are on record for DEADZONE TEST SRV to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 5 days 17 hours ago.
About the server
What Rust version is live on DEADZONE TEST SRV?
Rust network protocol 2634 and build 167781 on Linux is what DEADZONE TEST SRV runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for DEADZONE TEST SRV, and is it online?
Right now DEADZONE TEST SRV is up and running. It spent 96 of the last 5 full days' 120 hours up, 80% of the time. On 22 October 2026 is when Rust Insights first saw it.
What location is listed for DEADZONE TEST SRV?
No region is published by DEADZONE TEST SRV. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 46.4.77.125:28018.
Tags
How should you read the tags listed for DEADZONE TEST SRV?
These tags come from DEADZONE TEST SRV and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does DEADZONE TEST SRV appear?
These Rust Insights lists include DEADZONE TEST SRV: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on DEADZONE TEST SRV right now, and how does that number move?
At the time of this refresh, DEADZONE TEST SRV holds 0 players on 2 slots. A seven-day average of 0 players puts the last week in context.
How does DEADZONE TEST SRV compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts DEADZONE TEST SRV at #15,409, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for DEADZONE TEST SRV?
Nothing about gather rate is given in the name of DEADZONE TEST SRV. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on DEADZONE TEST SRV?
A procedural map, generated by the game, is what DEADZONE TEST SRV runs.
Join
How can you get onto DEADZONE TEST SRV?
Type client.connect 46.4.77.125:28018 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.