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Rust Insights

Server profile

DEADZONE TEST SRV

Offline, with 0 of 2 players on; ranked #15,409 of every public Rust server, the top 69%. It last wiped 5d ago.

Filed under moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 2 players now 0% full
07-day averagepeak –
#15,409ranktop 69%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average47/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average62/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average58/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average17/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does DEADZONE TEST SRV wipe?

Its rhythm cannot be read yet: DEADZONE TEST SRV has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 5 days 16 hours have passed since its current world was created.

About the server

On what version does DEADZONE TEST SRV currently run?

The Rust build is network protocol 2634 and build 167781, running on Linux, for DEADZONE TEST SRV. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for DEADZONE TEST SRV, and is it online?

Offline at the moment, DEADZONE TEST SRV was last seen 5 days 15 hours ago. The last 4 full days gave 0 of 96 hours up, or 0% of the time. Rust Insights first logged this server on 22 October 2026.

Where does DEADZONE TEST SRV run from?

No region is published by DEADZONE TEST SRV. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 46.4.77.122:28018.

Tags

What is meant by each tag on DEADZONE TEST SRV?

When the game's server browser reads DEADZONE TEST SRV, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does DEADZONE TEST SRV turn up among the Rust Insights lists and filters?

DEADZONE TEST SRV appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on DEADZONE TEST SRV right now, and how does that number move?

The last time DEADZONE TEST SRV was seen online was 5 days 15 hours ago, and it is offline now. Across the past week the mean was 0 players.

Where does DEADZONE TEST SRV sit in the rankings?

The player-hours ranking for the last seven days puts DEADZONE TEST SRV at #15,409, among the top 69% of all ranked servers.

Map and rules

What settings and rules apply on DEADZONE TEST SRV?

The name of DEADZONE TEST SRV does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on DEADZONE TEST SRV?

Size 2,500 and seed 1 define the procedural map on DEADZONE TEST SRV, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto DEADZONE TEST SRV?

To connect, start Rust and enter client.connect 46.4.77.122:28018 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://deadzone.livingdemo.online.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players It holds 2 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.