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Rust Insights

Server profile

Rust Testserver 02

Online, with 0 of 40 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 12d ago.

Filed under moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123415:0022:0006:0013:0022:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040015:0022:0006:0013:0022:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:53 UTC12d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average72/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average100/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average35/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Rust Testserver 02, what happens on wipe day?

Recent wipes peaked at 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.

When does Rust Testserver 02 wipe, and how often?

The record of Rust Testserver 02's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 12 days 11 hours ago.

Server details

Does Rust Testserver 02 hold a steady frame rate?

The 48-hour average for server fps is 231, and 160 was the lowest seen. At its highest the entity count reached 8,902: buildings, deployables and everything else. It drew as much as 887 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Rust Testserver 02 on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Rust Testserver 02. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Rust Testserver 02, and is it online?

At the time of this check Rust Testserver 02 is online. About 38 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 57 of 168 hours up, or 34% of the time. Rust Insights first logged this server on 11 October 2026.

In which location does Rust Testserver 02 sit?

No region is published by Rust Testserver 02. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 46.4.21.120:28020.

Server tags

Which meanings sit behind the tags on Rust Testserver 02?

The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rust Testserver 02 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Rust Testserver 02 turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Rust Testserver 02 are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on Rust Testserver 02 right now, and how does that number move?

Of its 40 slots, Rust Testserver 02 currently has 0 filled. Its average over seven days comes to 0 players.

How does Rust Testserver 02 compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Rust Testserver 02 at #15,339, among the top 69% of all ranked servers.

Rules and settings

What settings and rules apply on Rust Testserver 02?

The name of Rust Testserver 02 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on Rust Testserver 02?

Size 1,500 and seed 987047212 define the procedural map on Rust Testserver 02, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

What is the way to join Rust Testserver 02?

Open the console with F1 in Rust and enter client.connect 46.4.21.120:28020. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.