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Rust Insights

Server profile

A Rust Server

Online, with 0 of 250 players on; ranked #11,048 of every public Rust server, the top 50%. It last wiped 18d ago.

Filed under moddedoxide
Launch Rust and join
0/ 250 players now 0% full
07-day averagepeak 1
#11,048ranktop 50%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75115:0021:0002:0008:0013:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040015:0021:0002:0008:0013:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:44 UTC18d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average108/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average114/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average93/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average27/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On A Rust Server, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 38 hours after it started.

How often does A Rust Server wipe, and on which day?

Too few wipes are on record for A Rust Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 18 days ago.

Server

How well does A Rust Server perform?

The 48-hour average for server fps is 222, and 157 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 9,715. The highest memory figure was 1,108 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on A Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for A Rust Server, and is it online?

A Rust Server is currently reachable and online. The uptime it reports puts the last restart at about 29 hours ago. It spent 34 of the last 7 full days' 168 hours up, 20% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for A Rust Server?

There is no region published for A Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 46.4.21.120:28015.

Tags

What is meant by each tag on A Rust Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): The slot count is 250; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what A Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does A Rust Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include A Rust Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on A Rust Server right now?

At the time of this refresh, A Rust Server holds 0 players on 250 slots. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 19:00 UTC, with an average of 1 players.

How does A Rust Server compare with other Rust servers in the ranking?

Player hours over seven days put A Rust Server at #11,048, within the top 50% of the ranked field.

Rules and settings

What are the settings and rules for A Rust Server?

No gather rate appears in the name of A Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on A Rust Server?

Size 1,500 and seed 289356 define the procedural map on A Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto A Rust Server?

To connect, start Rust and enter client.connect 46.4.21.120:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp250
Max players The slot count is 250.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.