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Live edition33,506 playing on 11,662 servers

Rust Insights

Server profile

sm1

Offline, with 1 of 100 players on; ranked #13,080 of every public Rust server, the top 59%. It last wiped 8d ago.

Filed under moddedoxide
Launch Rust and join
1/ 100 players now 1% full
07-day averagepeak –
#13,080ranktop 59%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct20 Oct27 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:20 UTC8d ago 1 – running 1
Sat 17 Oct, 16:40 UTC11d ago 1 – 3 days 1
Fri 16 Oct, 19:52 UTC12d ago 1 – 0.9 days 1
Wed 7 Oct, 15:55 UTC21d ago 1 – 9.2 days 0
Mon 5 Oct, 17:33 UTC23d ago 1 – 1.9 days 1
Mon 5 Oct, 11:04 UTC23d ago 1 – 0.3 days 0
Fri 2 Oct, 10:10 UTC26d ago 1 – 3 days 0
Thu 1 Oct, 17:58 UTC FW27d ago 1 – 0.7 days 1
Thu 1 Oct, 09:37 UTC27d ago 2 – 0.3 days 1
Mon 28 Sep, 17:04 UTC30d ago 1 – 2.7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average41/999
  2. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average134/999
  3. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average63/150
  4. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average9/100
  5. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average7/100
  6. KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average22/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does sm1 look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does sm1 wipe, and how often?

No next wipe can be predicted for sm1, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 8 days 11 hours ago.

Server details

What Rust version is live on sm1?

Running on Windows, sm1 is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is sm1, and is it up at the moment?

The last sighting of sm1 was 8 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 September 2026 is when Rust Insights first saw it.

In which location does sm1 sit?

No region is published by sm1. Rust Insights reports the location a server declares, not the physical place of the machine. 46.38.72.114:28015 is where it answers.

Tags

How should you read the tags listed for sm1?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^c (Creative): No gathering is needed; you build whatever you want in this sandbox; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): A training ground for aim and PvP, with loot given out; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what sm1 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature sm1?

sm1 appears among the following Rust Insights lists: Modded Rust servers, explained, Aim training servers, live, Rust build and creative servers and Creative Rust servers, live. On the server list, the filters that surface it are Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on sm1 right now, and how does that number move?

The last time sm1 was seen online was 8 days 11 hours ago, and it is offline now.

How does sm1 compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts sm1 at #13,080, among the top 59% of all ranked servers.

Map and rules

What settings and rules apply on sm1?

No gather rate appears in the name of sm1. No group limit is set, so the game's default of 8 players applies. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Join

How do you connect to sm1?

Open the console with F1 in Rust and enter client.connect 46.38.72.114:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^c,^e,^d,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Gameplay

^c
Creative No gathering is needed; you build whatever you want in this sandbox.
^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training A training ground for aim and PvP, with loot given out.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.