Server profile
Test
Offline, with 1 of 100 players on; ranked #13,506 of every public Rust server, the top 61%. It last wiped 1d ago.
Offline 46.37.140.44:35000 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|69/250
- Rustoria.co - EU East Long88/200
- Rusty Moose |EU Main|205/250
- Rustafied.com - EU Friday5/100
- Rustoria.co - EU Main247/250
- Rustoria.co - EU East Medium378/375
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Test wipe, and how often?
The record of Test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 26 hours ago.
About the server
What does performance look like on Test?
The 48-hour average for server fps is 240, and 240 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 43,488. The highest memory figure was 1,521 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Test on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Test. Joining needs your game on the same protocol, which Steam updates for you.
Has Test stayed online, and is it up now?
Test is offline at the moment; the last time it was seen was 25 hours ago. Going by the uptime figure it gives, its last restart was around 14 minutes ago. The first record Rust Insights has of it is 29 October 2026.
Where does Test run from?
No region is published by Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 46.37.140.44:35000.
Tags
Which meanings sit behind the tags on Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts30 (Group limit): No team may exceed 30 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod) are what Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who operates Test?
Test and 1 other server we track both publish a insomnis-rust.ru hostname, so the same operator most likely runs both.
Which Rust Insights filters and lists feature Test?
The Rust Insights lists that carry Test are Best Rust community servers and Vanilla Rust servers. On the server list, the filters that surface it are Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on Test right now, and how does that number move?
Test was last seen 25 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1. Its strongest hour in the past 48 was 03:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does Test place?
On player hours for the last seven days, Test sits at #13,506, inside the top 61% of ranked servers.
Map and rules
What settings and rules apply on Test?
No gather rate appears in the name of Test. The group cap stands at 30 players. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
What is the map on Test?
Test runs a procedural map of size 3,000 with seed 1301995835, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to Test?
Type client.connect 46.37.140.44:35000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://m.vk.com/insomnis_rust is its website.
