Server profile
dill.moe
Offline, with 0 of 350 players on; ranked #15,481 of every public Rust server. It last wiped 45d ago.
Offline 46.225.82.121:28015 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long429/475
- Rusty Moose |EU Monthly|265/225
- [EU East] Facepunch 4155/350
- [EU] Facepunch 1154/400
- Rustopia.gg - US Large64/200
- Magic Rust — Long | Kлaccикa x1 | Pyccкий139/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does dill.moe wipe, and on which day?
the force wipe puts dill.moe's next wipe at an estimated time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 45 days 8 hours ago. Its tags state a monthly wipe schedule.
Server details
On what version does dill.moe currently run?
The Rust build is network protocol 2633 and build 163794, running on Linux, for dill.moe. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for dill.moe, and is it online?
Offline at the moment, dill.moe was last seen 41 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for dill.moe?
A region is not published by dill.moe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 46.225.82.121:28015.
Server tags
What is meant by each tag on dill.moe?
These tags come from dill.moe and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): 350 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature dill.moe?
The Rust Insights lists that carry dill.moe are Best Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on dill.moe right now?
dill.moe was last seen 41 days ago and is offline right now.
How does dill.moe compare with other Rust servers in the ranking?
On player hours for the last seven days, dill.moe sits at #15,481, inside the top – of ranked servers.
Settings and rules
How is dill.moe configured, and what rules apply?
No gather rate appears in the name of dill.moe. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.
Which map is live on dill.moe?
The game generates the map on dill.moe: procedural, size 4,500, seed 664811957. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to dill.moe?
Type client.connect 46.225.82.121:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.